Sandbox VR

Immersive audio environment for virtual reality gaming space

Year
2019
Client
Parallel Studios
Project
Audio Programming
role
Programmer

For Sandbox VR’s San Francisco location, Parallel studio tasked Keanu with programming custom software that could accept and send OSC (Open Sound Control) triggers to control audio and light animations throughout the building. The software also streams a playlist for the lobby, environmental sounds, custom pink noise for the play areas, and highly articulated panned sounds for the speaker array surrounding the escalator. Keanu visited the worksite to install a custom audio computer rack, and audio system for the entire building.

Photo and video thanks to Sandbox VR sandboxvr.com

Sandbox VR

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